5,087 Gaming jobs
Open tech roles at companies in game development.

Lead UI Programmer
Lead a team of UI programmers to design and deliver core UI systems for a live-service game using C++ and mobile development, collaborating with artists and designers to enhance player experiences.

Senior Game Designer
Designs and iterates gameplay systems, mechanics, and content for a LEGO collaboration, collaborating with cross-disciplinary teams using Unreal Engine and scripting tools to deliver engaging player experiences.

Senior Game Designer
Designs and iterates gameplay systems, mechanics, and content for a LEGO collaboration, collaborating with cross-disciplinary teams using Unreal Engine and scripting tools to deliver engaging player experiences.

Senior Game Designer
Designs and refines gameplay systems, mechanics, and content for a new LEGO collaboration, collaborating with cross-disciplinary teams using Unreal Engine and scripting tools.

Senior Mobile Game Designer
Designs mobile gameplay features and systems for Fortnite using Unreal Engine, collaborating with cross-discipline teams to enhance player experience on mobile.
Senior Mobile Game Designer
Designs mobile gameplay systems and features for Fortnite using Unreal Engine, collaborating with cross-functional teams to enhance player experience on mobile devices.

Cinematics Director
Leads the creative vision for Fortnite and other Epic trailers, collaborating with a small team to craft high-impact cinematic narratives using Unreal Engine 5 and motion capture.

Senior Software Engineer, Audio Engine
Principal Software Engineer at Epic Games leading the WebRTC-based real-time voice communication platform for Fortnite and the Epic Games ecosystem, designing and implementing scalable C++ systems.

Senior Software Programmer, Audio Engine
Leads the technical direction and development of real-time voice communication systems for Fortnite and Epic Games using WebRTC, C++, and performance-critical architectures.

Senior Software Programmer, Audio Engine
Principal engineer leading real-time voice communication systems for Fortnite and Epic’s ecosystem using WebRTC, C++, and Unreal Engine at massive scale.

UI Programmer
Develops and optimizes user interfaces for games using C++, Unreal Engine, and mobile technologies, collaborating with artists and designers to enhance player experiences.
Programador de UI
Develops and maintains UI systems for games using C++ and Unreal Engine, collaborating with artists and designers to create polished in-game interfaces across platforms.

Senior Machine Learning Engineer
Design and deploy production-grade computer vision and machine learning models to power agentic tools for game development and automated content verification at a leading game engine company.

Senior Machine Learning Programmer
Senior machine learning programmer on Epic Games' Special Projects team designing, building, and deploying production-ready ML models for gameplay bots, intelligent NPCs, and automation (moderation, security, QA testing). Core tech: deep learning, reinforcement learning, vision-language models, Python/PyTorch.
Programmeur sénior, apprentissage automatique
Senior machine learning programmer on Epic Games' Special Projects team in Montreal, building production-ready ML models and algorithms for game bots, playable agents, world modeling, and automation (moderation, security, QA) within the Unreal Engine ecosystem. Core stack: deep learning, reinforcement learning, vision-language models, Python/PyTorch.

UI Artist
Designs and implements high-fidelity UI elements, animations, and materials for games using Unreal Engine, Figma, and Adobe Suite, collaborating with UX designers and engineers.
Artista de UI
Designs and implements high-fidelity UI assets, animations, and systems for AAA games using Unreal Engine (UMG), Figma, and Adobe Suite, collaborating with UX designers and engineers.
Stagiaire en apprentissage automatique
Paid ML research internship with Epic Research, working alongside researchers on cutting-edge AI for Fortnite, Unreal Engine and MetaHuman — topics include LLM-driven characters, game agents, 3D person/object tracking, reinforcement learning, speech systems and multimodal diffusion models. Open to current or recent PhD graduates with top-tier publications.

Machine Learning Intern
Build ML models (vision, language, speech) for game agents, player safety, and Unreal Engine tools; prototype with PyTorch and deploy at scale.