5,089 Gaming jobs
Open tech roles at companies in game development.

Machine Learning Intern
Build ML models for game agents, player safety, and UX improvements using vision, language, and speech processing in Unreal Engine’s research team.

Product Management Director (Platform)
Leads the strategy and roadmap for Epic Games' mobile, PC, and console platform experiences, balancing player engagement with business goals while collaborating with cross-functional teams.

Product Management Director (Platform)
Directs the strategy and roadmap for Epic Games' cross-platform player experiences, balancing player engagement with business goals across mobile, PC, and console.

Senior UI Programmer
Develops and optimizes UI systems for Fortnite using Unreal Engine, C++, and mobile platforms, collaborating with cross-disciplinary teams to enhance player experiences.
Programador de UI Senior
Senior UI programmer builds and optimizes game interfaces for Fortnite using Unreal Engine, C++, and UMG, collaborating with cross-functional teams to deliver engaging player experiences.

Principal Narrative Designer
Principal Narrative Designer at Epic Games, helping define the storytelling of Fortnite and potential new IPs — writing scripts and story outlines, integrating narrative into gameplay, and supporting casting/voice sessions with creative leadership. Requires senior AAA narrative design/writing experience; open to multiple North American locations.
Senior Enterprise Account Executive
The sales team at Smartly is changing the way brands engage with consumers across paid social. Built on a strong culture of collaboration and trust, our team is looking to bring on experienced and motivated sellers…
ML Engineer, II - App Engine
Develops a C++ SDK/framework for composing and running autonomous-truck software on embedded Nvidia devices, focusing on performance, safety, and resource constraints.
Data Governance Project Manager Assistant - Stage (6 mois) Mars 2026 (F/H/NB)
Six-month internship (starting March 2026) at Ubisoft's Paris HQ in the Ubisoft Data Office's Data Governance team: helping plan and track data governance initiatives, contributing to data protection and regulatory compliance, defining data standards with technical partners, and promoting a data culture across the company.
QA Manual Tester (Gaming)
Manual QA tester at Hypemasters, a game development studio behind World War Armies and other upcoming titles. The role focuses on manually testing the studio's games, working remotely from Belgrade, Serbia.
Technical Artist
Technical Artist at Playtika Poland builds and optimizes Unity pipelines, shaders, and asset workflows to deliver high-quality, performant 2D/3D visuals for mobile and WebGL games.

Principal Data Analyst
Principal Data Analyst at Zynga designs and implements advanced analytics and ML models to predict player behavior and improve game experiences, using SQL, Python, and visualization tools.
Software Development Engineer
Entry-level QA automation role at Gear Games in Saint Petersburg: writing automated tests in Java, C#, or Python. Requires experience with at least one of those languages; salary starts at 60,000 ₽ per month.
AI Software Engineer Python TypeScript LLM
AI Software Engineer for a global games software house in Central Manchester (hybrid, 3 days onsite). Day to day: design, build and deploy LLM-powered features and agentic workflows across Python and TypeScript backends, taking AI prototypes into production on AWS for ~700,000 live users. Salary to £80k.
[Loonshot Games] 3D Animator - Project AA (3년 이상)
Creates 3D animations and rigs for a mobile collectible RPG using 3ds Max and Unity, focusing on anime-style deformations and character appeal.
[Loonshot Games] 3D Environment Artist - Project AA (3년 이상)
Creates stylized 3D environments for a mobile anime-style collection RPG using 3ds Max and Unity pipelines.