5,089 Gaming jobs
Open tech roles at companies in game development.
[HCM, Garena] Senior Game Developer
Senior game developer on Garena's Free Fire Craftland team, building new maps, game modes, and immersive experiences end-to-end — from concept through testing, performance optimization, and live updates — while supporting junior devs and PUGC studios. Stack spans Unity/Unreal-class engines, C++/C#/JavaScript (Lua/Python a plus), and Git/SVN.
Head of UA / UA Coach (Advisor)
Leads the user acquisition strategy for a portfolio of mobile games, optimizing spend and partnerships to maximize growth and ROAS.
DevOps pour infrastructure cloud - DevOps for Cloud Infrastructure
DevOps specialist on Gameloft Montreal's cloud infrastructure team: build and maintain systems and tools to manage and monitor the cloud infra used by multiple services — implementing IaC, deploying updates, providing L3 support, and doing root-cause analysis. Core stack: Linux, Jenkins/Git, cloud (AWS/GCP/Azure), config management, Bash/Python.

Event Coordinator
About Us Dorsia is at the forefront of hospitality-tech innovation, redefining how the world gains access to the most in-demand restaurants, events, and experiences. By fusing cutting-edge technology with the art of…
GIS Account Manager – Commercial Midmarket Accounts
Overview We invite you to bring your experience and passion for the various commercial industries coupled with an understanding of applying geospatial technology to become an integral part of Esri’s commercial account…
Account Executive
About Meshy Headquartered in Silicon Valley , Meshy is the leading 3D generative AI company on a mission to Unleash 3D Creativity by transforming the content creation pipeline. Meshy makes it effortless for both…
Technical Artist, Character Optimization Intern [Spring 2027]
12-week remote spring 2027 internship at Crystal Dynamics supporting character optimization technical art on active AAA projects: building and refining tools/scripts in Unreal Engine, Maya, and Python, troubleshooting DCC-to-engine pipeline issues, and reducing content debt, with a first onboarding week onsite in San Carlos, CA.
User Acquisition Manager In-App
Manage full-cycle mobile user acquisition (UA) campaigns across iOS/Android, optimizing performance on DSPs like AppLovin, Meta, and Google UAC, while using attribution tools (AppsFlyer/Adjust) to track and analyze results.


Staff/Sr. Staff Machine Learning Engineer - World Modeling, Simulation
Senior/Staff ML Engineer at Waymo building ultra-realistic 3D/4D world models and generative systems for autonomous vehicle simulation using advanced ML techniques like diffusion models and VLMs.
Senior iOS Engineer
Senior iOS engineer building consumer features end-to-end in Swift for a US-market startup's live iOS gaming app. Day to day: collaborating with game designers and backend engineers on gameplay flows, owning performance/memory/responsiveness, reviewing code, and using AI coding tools daily while influencing architecture.

Sr. Mechatronics Engineer - Actuation & Drivetrain
Location : Onsite — Austin, TX Employment Type : Direct Hire, Full‑Time Job Title : Senior Mechatronics Engineer - Actuation & Drivetrain About 9 Mothers The modern battlefield has changed. Cheap, autonomous suicide…
Game Designer
Hands-on Game Designer at WowCube, maker of a cube-shaped gaming console merging physical and digital play. You'll design core mechanics, levels, puzzles, progression, and game economy, prototype with developers, and document specs using Jira, Confluence, and Figma.
Security Operations Engineer
Supports and enhances a SOAR platform to automate security workflows, improve incident response, and maintain system health for a gaming company’s global infrastructure.
Staff Software Engineer, Command Center
Lead the development of operational tools for an autonomous vehicle fleet in Las Vegas, bridging engineering and operations while ensuring real-time fleet management and troubleshooting.