5,095 Gaming jobs
Open tech roles at companies in game development.

Architect - FinOps
Lead Zynga’s FinOps team to design cloud cost-optimization tools and analyze unit economics across AWS, GCP, and game-tech vendors like Unity and Datadog.
Senior Meta Designer - Unannouced Project
Designs progression, economy, and engagement systems for a live mobile first-person shooter, balancing player retention and monetization while collaborating with cross-functional teams.
Data Developer (Python/Spark)
Build and maintain scalable data pipelines and APIs using Python and Spark to support analytics and business insights for a global gaming company.
Engineering Manager
Engineering Manager at Ghost Story Games to lead the hardening and shipping of dynamic gameplay and narrative systems for the game Judas — managing internal and external engineering teams, owning technical roadmaps, and reviewing milestones. Core tech: Unreal Engine 4 and C++.
Lead DevOps Engineer
Lead a team to design, automate, and optimize cloud-native infrastructure and CI/CD pipelines for a global gaming company, using AWS/GCP and modern DevOps practices.
Lead Network Engineer
Lead a global team to design and implement a Zero Trust network architecture using automation, cloud-native tools, and identity-driven security for a major game publisher.
Systems Engineer II - Platform & Monitoring
Maintains and optimizes enterprise monitoring and data pipelines for a global game publisher, administering Splunk, Datadog, Cribl, and Grafana while ensuring reliable data flow and user access.
Threat Intelligence Engineer
A Threat Intelligence Engineer at Take-Two Interactive protects gaming systems and data by analyzing threats, managing IOCs, and automating security workflows via APIs and scripts. Core focus: integrating threat data into SIEM/EDR platforms and engineering detection/prevention mechanisms.
DevOps Engineer Dream Games · Istanbul · DevOps & Release Pay not stated 6y ago
DevOps Engineer at mobile game studio Dream Games in Istanbul, designing and scaling GCP/AWS infrastructure (including the attribution pipeline) and building automated build, test, and release/CI-CD systems that support the game development teams day to day.
DevOps Engineer (New Grad) Dream Games · Istanbul · DevOps & Release Pay not stated 3y ago
New-grad DevOps Engineer at Dream Games (Istanbul) who owns and scales the infrastructure behind the studio's attribution pipeline, building automated build/test/release systems and developer tools, and troubleshooting system, network, and infrastructure issues using cloud providers, IaC, and container orchestration.
Scale-Up DevOps Engineer - Cloud, CI/CD & Containers
Dream Games is hiring a DevOps Engineer in Turkey to design and scale its attribution pipeline infrastructure. The role focuses on building automated build/test/release systems and managing secure GCP/AWS cloud environments using IaC, CI/CD, containers, and orchestration to keep the gaming platform reliable and performant.
Senior DevOps Engineer — Scalable Game Infrastructure
Senior DevOps Engineer at mobile gaming company Dream Games (Turkey) who designs scalable systems, owns infrastructure across multiple locations, scales the attribution pipeline with development teams, and builds automation, architecture, and modern release pipelines.
2D Artist
A 2D Artist at mobile game studio Good Job Games designs concepts for characters, environments, and props and produces game-ready assets, collaborating closely with art and product teams on mobile puzzle games. The role is on-site in Sarıyer, Istanbul and relies on Adobe Creative Suite, with 3D modeling knowledge a plus.
Senior Data Engineer
Senior Data Engineer at Wooga, a Berlin game studio behind June's Journey, architecting the data foundation for analytics, feature stores, and AI/agentic workflows: batch and streaming ETL/ELT pipelines with Python, SQL, Scala, dbt, and Airflow on Snowflake, plus Terraform-based IaC. Hybrid role based in the Berlin office (2 days/week onsite).
EG Release Manager Epic Games · Vancouver · DevOps & Release CA$128,886–CA$189,033 11d ago
Senior Release Manager at Epic Games in Vancouver overseeing the build, release, and external certification process for the Fortnite ecosystem — coordinating dev, QA, build, and publishing teams and managing a sub-team of release managers, using tools like Perforce, Jira, Grafana, and AirTable.