5,097 Gaming jobs
Open tech roles at companies in game development.



Engineering Manager, Platform Security
Lead a team of security engineers to design and implement secure systems, cloud infrastructure baselines, and identity/access management for Discord’s gaming-focused platform.



Staff Software Engineer, Enterprise Platform
Build and own Discord’s internal enterprise platform from scratch, turning manual IT tasks into self-service APIs and tools using Python, TypeScript, Rust, Okta, Jamf, and Terraform.
Web Backend Engineer
Build and maintain PHP backend services for a gaming company's website and top-up platform in Singapore — integrating third-party payment gateways, handling payment callbacks, and developing internal GM tools. Core stack: PHP (Laravel/ThinkPHP 6+), SQL, and Redis.



Senior Product Designer, Consumer Revenue
Designs paid features and monetization flows for Discord’s consumer apps, balancing user delight with business growth across desktop and mobile.
UI Designer
Designs UI/UX for mobile games, creating menus, HUDs, and style guides while collaborating with artists and engineers to build cohesive visual identities.

Product Marketing Manager
Why Blee: Blee is an AI-first marketing content compliance platform. PayPal, NerdWallet, and Brex already trust us. We're YC-backed, founded by an ex-Adobe marketing ops leader and former lawyer, and we're defining a…
Full Stack developer
IJsfontein, a Dutch bureau focused on playful learning and serious games, seeks a full stack developer to build and optimize its educational web applications from backend to frontend. Core stack is PHP/Laravel plus a JavaScript framework (Vue, React, or Angular), with CI/CD and TDD; Docker/Kubernetes/Linux/Azure experience is a plus.
2D Props Concept Artist - Semi-Realistic Style
Remote 2D prop concept artist creating semi-realistic, production-ready in-game props (chests, coins, gifts, customization items) for a poker game at iLogos Game Studios. Day-to-day: concepting and polishing 2D artwork in Photoshop, iterating with the Art Director, and integrating AI tools into the art pipeline.
Senior Online/Network Programmer
Senior Online/Network Programmer at Gameloft's Paris studio to design and own the network architecture of a multiplayer-first Unreal Engine game from preproduction to console certification. Sets latency/bandwidth targets, owns TRC compliance, builds CI-based network testing, and trains gameplay programmers on networking best practices.
Middle React Native Engineer
Fully remote Middle React Native Engineer building production mobile apps for B2Spin's free-to-play social casino games, using React Native and TypeScript in a monorepo — integrating payments, analytics, push notifications and deep links within an AI-driven engineering culture.
Project Manager-BI
Project Manager at Gameloft (Bucharest, hybrid) leading a strategic, cross-departmental BI project end to end — planning, budgeting, scheduling, risk and change management, and stakeholder communication. Requires project management experience, SDLC/custom app development exposure, and BI tooling, preferably Looker.
Motion Designer
Remote motion designer producing performance ad creatives for mobile games and apps at Euroapp SIA: AI-generated hooks (Kling AI, Runway, Luma, ElevenLabs), gameplay/screencast edits, and UGC videos adapted for Meta, Google UAC, and TikTok, working closely with media buyers.
Brand Experience: Design and Fabrication
Designs and fabricates trade show booths, activations, tournament stages, and branded environments — from concept sketches, 3D renderings, and shop drawings through hands-on carpentry and scenic builds — then travels to shows nationwide to lead install/dismantle and supervise crews. Core tools: Adobe Creative Suite plus a 3D/CAD package.
Middle Unity C# Developer (Hybrid Casual)
Middle-level Unity C# developer at Ollie Games working on hybrid-casual games. Day to day involves building game features in Unity with C#, based in Voronezh with remote work available; salary is 50,000–70,000 RUB gross.
