5,097 Gaming jobs
Open tech roles at companies in game development.

Founding ML Engineer, Post-Training
Founding Senior/Principal ML Engineer to own the model layer of Newton, Aghanim's AI product for game partners, migrating it from frontier model APIs to self-hosted open-weight models. Day to day: building production data pipelines, evaluation systems, post-training (SFT, LoRA/QLoRA, DPO, distillation) and GPU serving with vLLM on GCP, using Python, TypeScript, and SQL.
Programmeur (-euse) senior en IA / Senior AI Programmer
Senior AI programmer at game studio People Can Fly: builds and maintains NPC behaviours, pathfinding, group-movement and decision-making systems in Unreal Engine 5, extends the studio's AI framework and tools, and mentors peers. Requires 5+ years' software experience, a shipped AAA AI-programmer credit, and expert C++.
Enterprise Data Engineering Manager
Engineering manager at Sony Interactive Entertainment in Dublin leading a team of enterprise data engineers, owning delivery, architecture, and production readiness of trusted, scalable data capabilities for Finance, Supply Chain, IT Operations and other business areas. Salary is €96,900–€145,300.
Engineering Manager – Enterprise Data Engineering
Leads and grows an enterprise data engineering team at Sony Interactive Entertainment (PlayStation) in Dublin, owning people management, delivery, and technical direction for data pipelines and products. Core stack includes Snowflake, Databricks, Python/PySpark, SQL, dbt, and AWS.
Senior Game Designer
Senior Game Designer at HyperHug, a mobile shooter studio developing Oxide: Survival Island. Day to day you design and iterate LiveOps features (events, passes, offers), contribute to core gameplay and meta systems, run A/B tests, and configure content in Unity while collaborating with art, dev, and analytics teams.
Game Security Programmer [Game Security] (F/M/NB)
Develops and improves new and existing security solutions (anti-cheat/anti-tamper) to protect Ubisoft's multiplayer game portfolio, acting as a security expert and advisor. Works in a dedicated engineering team using C/C++, C#, and Python with Windows internals expertise, collaborating with game production teams.
IT Support Technician
Provides L1-L3 on-site IT support at applike group's Hamburg HQ, maintaining 500+ mostly macOS workstations, meeting rooms, network, and account provisioning/onboarding across three offices. Needs 4-6 years of IT support experience, strong Windows/Mac skills, and fluent German and English.
Senior 2D Motion Designer
Senior 2D Motion Designer on CD PROJEKT RED's Motion Design & 3D team in Warsaw, creating 2D/3D animations, style frames, and scalable multi-language templates for game trailers and marketing assets. Core tools: After Effects with Maxon plugins, 3D packages (Cinema 4D/Blender/Maya), and Adobe Creative Cloud.
.Net Full-Stack Developer
Designs, builds, and modernizes internal HR applications on Ubisoft's IT Business Applications HR Development Team in Bucharest, delivering full-stack solutions with C#, .NET, Angular, and Microsoft SQL Server, building secure REST APIs, and deploying via Docker and Kubernetes.
Junior Site Reliability Engineer
Junior Site Reliability Engineer at mobile gaming company Moon Active's Warsaw office, monitoring and troubleshooting live production systems 24/7 that serve millions of players, on rotating shifts between 7:00 and 21:00. Core stack: Linux, Python/Bash scripting, and monitoring tools, with AWS/GCP, Kubernetes and Terraform as pluses.
Jr./Sr. Backend Programmer
Develops and maintains backend APIs, databases, server infrastructure, and internal tools for a game studio, collaborating with Game Design, Art, QA, PM, and Data teams. Core stack is PHP, MySQL/NoSQL, HTML, and CSS, with exposure to C#, C++, JavaScript/TypeScript; juniors get a six-month paid training program.
Linux Cloud Platform Engineer
Deploys, operates, and maintains cloud infrastructure for overseas games — handling changes, incident triage, monitoring/dashboards, and keeping game systems (login services, monitoring) reliable, scalable, and secure. Core tech: Linux, Bash/Python/SQL, and major cloud providers like AWS, Azure, GCP, Alibaba, Tencent, or Huawei Cloud.
【株式会社GOODROID】サーバーサイドエンジニア|サイバーエージェントグループ
Server-side engineer at GOODROID (a CyberAgent Group company) building backend features across multiple social game titles, from feature design to AWS infrastructure (RDS, ElastiCache, CloudFormation). The team also emphasizes AI-assisted, spec-driven development using tools like Claude Code and Codex. Full-time onsite in Tokyo or Fukuoka.