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3D Artist

Open 56d

This is a remote position.

Role Overview

We are looking for a passionate Fresher 3D Artist to join our creative team on project-based assignments. This role is ideal for beginners who want to gain real-world experience while working on structured production pipelines.


Key Responsibilities

  • Create high-quality 3D models, environments, props, or assets based on project requirements

  • Develop clean topology suitable for animation, rendering, or real-time use

  • Apply textures, materials, and lighting as required

  • Collaborate with animators, developers, and leads to meet creative and technical standards

  • Make revisions based on feedback within agreed timelines

  • Deliver assets in required formats and naming conventions



Requirements

Required Skills

  • Proficiency in one or more 3D software tools such as Blender, Maya, or 3ds Max

  • Strong understanding of modeling fundamentals, proportions, and form

  • Basic knowledge of UV mapping and texturing workflows

  • Ability to follow reference, style guides, and briefs accurately

  • Good communication and time management skills

Good to Have

  • Experience with real-time pipelines (Unreal Engine or Unity)

  • Knowledge of PBR workflows and optimization

  • Experience in animation, rigging, or lighting

  • Prior freelance or studio project experience

Who Can Apply

  • Freshers with a strong portfolio or demo work

  • Self-taught artists with practical project experience



See also

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