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SportSpired Games

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Senior UI Artist

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Summary

Senior UI Artist at a game studio building a next-generation AAA sports simulator: designs UI screens, HUDs, widgets and animations in Figma and After Effects, then implements and optimizes them in Unreal Engine 5, while shaping the game's UI visual style and improving production pipelines.

SportSpired Games is an international game studio developing next-generation sports simulators. Our team includes professionals with experience at Wargaming, MY.GAMES, Ubisoft, 343 Industries, Starbreeze, Sperasoft, and EA Sports. We are currently working on a large-scale AAA title planned for release in 2028–2029.

About this Position

SportSpired Games is looking for a Senior UI Artist to create high-quality, visually engaging interfaces for our next-generation AAA sports simulator.

In this role, you will take ownership of complex UI features, from visual design and animation to implementation in Unreal Engine 5. You will help shape the game’s visual identity, improve UI production workflows, and collaborate closely with UX Designers, Engineers, and Artists to deliver polished, intuitive player experiences.

Responsibilities

  • Own complex UI tasks, coordinate work within the team, and ensure high-quality delivery on schedule

  • Design and create UI screens, HUD elements, widgets, and visual assets in Figma and Unreal Engine 5

  • Define and evolve the visual style of the game’s UI, ensuring consistency with the overall art direction

  • Implement UI layouts and assets in Unreal Engine 5, including screen assembly, widget setup, and technical adaptation

  • Create and refine UI animations, transitions, and visual effects

  • Develop and improve UI production pipelines, tools, and workflows to increase team efficiency

  • Optimize UI assets and implementation to meet performance and platform requirements

  • Collaborate with UX Designers, Technical Artists, Engineers, and other disciplines to align UI solutions with gameplay and technical requirements

  • Review and test UI in-game, identify visual and usability issues, and iterate based on team and player feedback

  • Contribute to UI/UX discussions and propose solutions that improve readability, usability, and visual quality

Requirements

  • 3+ years of professional experience as a UI Artist in the game industry, with a strong understanding of AAA quality standards

  • Hands-on experience with Unreal Engine 5, including UMG, widgets, and in-engine UI implementation

  • Strong proficiency in Figma and Adobe Creative Suite (Photoshop, Illustrator, or similar tools)

  • Experience creating UI animations and visual effects using After Effects, Figma, and Unreal Engine 5

  • Experience building and presenting interactive prototypes in Figma

  • Strong understanding of UX principles, visual hierarchy, readability, and player interaction

  • Experience designing, improving, and adapting UI production pipelines

  • Understanding of UI optimization, technical constraints, and performance requirements

  • Ability to manage complex tasks, coordinate work, and maintain quality standards

  • Strong communication skills and ability to clearly explain UI requirements to Designers, Engineers, and other stakeholders

  • Willingness to explore and adopt new tools and technologies

Nice to Have

  • Experience working on a shipped AAA title

  • Experience with UX research and player data analysis

  • Basic programming or scripting knowledge (HTML, CSS, C++, or Unreal Engine Blueprints)

  • Experience with 3D tools such as Maya, Cinema 4D, or Blender

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