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MLOps engineer builds and scales automated document-processing pipelines for a FinTech platform using Airflow, MLflow, and Kubernetes.
Senior ML Engineer responsible for designing, building, and maintaining ML training pipelines and infrastructure for ad-targeting models in a fast-growing gaming/media company. Focuses on end-to-end ML ownership, performance optimization, and enabling data scientists with scalable, reproducible tools.
About Baringa Baringa is a global consulting firm that partners with leaders to drive change and create value. With deep industry expertise, and enabled by advanced technology, the firm helps clients to deliver with…
A Senior Game Developer at Loop Games designs and implements game features, levels, and mechanics for mobile titles, focusing on player engagement and retention using Unity and C#. The role emphasizes collaboration with art and dev teams to deliver high-quality, scalable game code.
Build, wire, and test robot hardware in a Munich lab; assemble cobots, sensors, and control cabinets, debug electronics, and automate tests with Python.
Develops mobile game features, levels, and mechanics using Unity/C# to enhance player engagement; collaborates with designers/artists in a fast-paced studio.
Designs and implements intuitive, visually polished UI/UX for a complex strategy game (Warhammer 40K) using Figma and Unity, bridging design and technical execution.
Design and implement intuitive, visually polished UI/UX for a Warhammer 40K strategy game, bridging Figma mockups to Unity in-engine interfaces while ensuring cross-platform usability.
Build and maintain ETL/ELT pipelines and Python backend services to process and deliver football analytics using PostgreSQL, ClickHouse, and cloud infrastructure.
Senior SRE engineer to build and lead a new SRE department from scratch. Responsibilities include incident triage, system diagnostics (PostgreSQL, Redis, Kafka), implementing SLO/SLI/SLA, creating on-call rotations, and knowledge base. The role requires 4+ years of operational experience.
Builds and maintains test automation frameworks for LEGO’s SDKs, APIs, and developer tools, ensuring high-quality, scalable testing across unit, integration, and end-to-end levels while integrating AI tools and CI/CD pipelines to support LEGO’s digital platform development.
Lead the live-ops and monetization strategy for a top mobile game studio, designing promotions, analyzing revenue metrics, and coordinating with teams to keep players engaged.
Principal Data Analyst at Socialpoint, Barcelona. Drive data-driven decisions for top mobile games, mentor analysts, and improve data tools.
Principal Game Data Analyst at Socialpoint in Barcelona designs data-driven strategies for mobile games like Dragon City, analyzing player behavior and monetization using SQL, Python, and experimentation frameworks.
Senior Product Manager designs and executes live-ops campaigns, analyzes monetization strategies, and drives data-informed decisions to maximize player engagement and revenue in mobile games.
Build and maintain data pipelines, SQL models, and AI workflows for mobile games, enabling analytics teams to optimize player experience and game growth using Python, Airflow, and modern data warehouses.
Senior role analyzing player behavior and game economy for mobile titles like Dragon City, using SQL, Python, and A/B testing to drive engagement and monetization strategies.
Principal Data Analyst at Zynga in Barcelona shapes game strategies and player engagement using SQL, Python, and experimentation to drive data-informed decisions for mobile games.
Senior Product Manager at Zynga in Barcelona designs and executes live-ops campaigns, optimizes monetization strategies, and drives data-informed decisions for mobile games.
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