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Manual QA Engineer tests high-load entertainment web apps (UI + API), writes test docs, and logs bugs in Jira for a product IT company.
Designs in-game economies for Nexters' titles, balancing virtual currencies, rewards, and player progression systems.
Build data pipelines and analyses to optimize venue performance, community features, and regional expansion for a sports-booking platform using SQL, Python, and BI tools.
Manual testing of streaming device firmware on platforms like STBs and Smart TVs, writing bug reports, and maintaining test documentation for a consumer electronics company.
Designs, tests, and refines puzzle-game levels and mechanics, working with artists and engineers to keep players engaged and improve retention.
Designs and balances puzzle-game mechanics, levels, and live-ops features in Unity to create a top-performing mobile title.
Product Manager for a mobile puzzle game, designing levels, mechanics, and features while analyzing player data to boost engagement and retention.
Nex is on a mission to help families rediscover the joy of movement. Created by parents for parents, Nex combines technology and play to deliver fun, social, and interactive experiences powered by natural body motion,…
Principal Engineer defines and leads SoC/MCU architectures for India-focused semiconductor platforms, coordinating RTL design, verification, firmware, and validation to deliver first-pass silicon for automotive, industrial, and emerging domains.
Trainee DevOps Engineer learns Linux, Git, Docker, Ansible, and Kubernetes while assisting with cloud infrastructure and CI/CD pipelines for international projects.
Leads architecture and technical direction for Unity-based game clients and cloud backend services, driving scalable player-facing systems and guiding cross-team decisions.
Build and secure AI infrastructure for Rumble’s video and AI compute platforms, focusing on DevSecOps practices and scalable cloud operations.
Design and secure AI infrastructure for Rumble’s video and AI compute platforms, automating deployments and hardening systems with DevSecOps practices.
Backend developer building scalable services for Crunchyroll’s anime streaming platform and related gaming experiences.
Designs in-game screens and UI elements for a midcore tropical farming adventure, building layouts in Figma and preparing assets for implementation.
QA internship at a mobile sports-gaming studio where you’ll help test live games, automate tests, and shape quality across millions of players using object-oriented programming and AI tools.
Engineer troubleshooting complex 3D printing production systems in Santa Clara, CA, using data analysis and MES tools to improve manufacturing efficiency and product quality.
Builds and scales web apps and player-facing features for Pokémon GO using React, Next.js, and TypeScript in a hybrid Mexico City role.
Design intuitive internal tools for Supercell’s game teams to manage live game operations, turning complex workflows into efficient, user-friendly interfaces.
Senior Data Analyst building dashboards and running high-frequency analyses in mobile gaming using Databricks, SQL, Python, and AI tools like Claude to guide product, marketing, and financial decisions.
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