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Provide bilingual (French/English) customer support for Heetch’s ride-hailing app users in France, handling emails and calls from passengers and drivers based in Algiers.
Analyzes business needs for cinema and entertainment systems, designs technical solutions, and implements ticketing, ERP, CRM, and reporting tools using SQL, Power BI, and APIs in Athens.
Chief of Staff to the CEO at Voodoo, a mobile gaming and app publisher, driving strategic projects, launching new ventures, and managing company operations with a small internal consulting team.
QA Engineer for mobile games, testing iOS/Android builds, gameplay mechanics, and UI/UX, with bug reporting and regression testing in a remote role.
Leads a DevOps team maintaining high-load infrastructure for a large e-scooter rental service, including cloud platforms, databases, and IoT systems.
Designs and drafts mechanical components using AutoCAD, Solid Edge, and Siemens NX, reviews specs, and supports manufacturing for automotive steel-wheel production.
Builds web interfaces and full-stack features to control and monitor robotics systems using React, Node.js, PostgreSQL, and ROS, focusing on real-time data and video streaming.
Build and own full-stack features for AI voice products, integrating generative AI and LLMs with modern web and Python back-end technologies.
Analyze marketing performance for mobile apps, tracking metrics like LTV, CAC, and ROI using SQL, BI tools, and attribution data to optimize user acquisition and retention.
Develops and maintains Python-based backend services and AI-powered workflows for a puzzle-game company’s internal platform, using FastAPI, Celery, and PostgreSQL.
Designs and implements puzzle-game levels for mobile apps, balancing difficulty and engagement while analyzing performance metrics to refine gameplay.
Leads the ad monetization systems for mobile puzzle/brain-teaser games, defining ad-tech stack priorities, integrating SDKs, and optimizing fill rates and revenue metrics.
Senior lawyer shaping Ukraine’s digital policies by aligning national laws with EU tech regulations, analyzing AI, data governance, and digital markets, and drafting legal reforms in a hybrid Kyiv office.
Senior developer building artist-facing tools (playback, asset browsers, plugins) in Python/C++/OpenGL, mentoring junior engineers, and integrating with DCCs like Maya/Nuke for Sony Pictures Imageworks in Montreal.
Senior engineer who partners with suppliers to ensure thermal components meet AMD's quality and reliability standards, resolving issues and driving continuous improvement in manufacturing processes.
Creates and edits short-form, UGC-style video ads for mobile games, including gameplay commentary and reaction videos, using tools like CapCut or Premiere Pro.
Staff engineer builds and scales safety-critical software for robotics, focusing on localization, fail-safe communications, and motion-stopping using C++/Python and functional-safety standards.
Develops and tests C++ software for autonomous truck motion control, including safety-critical systems and vehicle characterization.
Junior engineer in Zurich validating and testing high-precision force/torque sensors for robotics, using Python and calibration methods to assess accuracy, stability, and performance.
Lead a team to design and deliver SDKs for embedded systems, focusing on video analytics, real-time sensor processing, and distributed compute middleware to accelerate developer adoption on AMD hardware.
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