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Product Manager, Product Growth
Growth PM owning the creator side of a consumer gaming marketplace, building the growth function from the ground up: running experiments and A/B tests, building prototypes, and using SQL/Python analytics to move creators from first visit to publishing their first game. On-site in California; $165k–$250k.
Site Reliability Engineer
Site Reliability Engineer in Hyderabad supporting backend server and microservices infrastructure for game-studio titles: building cloud infra, automation tools and CI/CD pipelines, with 24/7 on-call via PagerDuty. Core stack: AWS/GCP, Docker/Kubernetes, Terraform/Ansible, Prometheus/Datadog, GitLab CI/Jenkins, Python/Go/Groovy.
Concept Artist
Concept Artist shaping the visual identity of Mob Entertainment's Poppy Playtime horror franchise — creating character, creature, environment, and cinematic key art from ideation through production-ready deliverables. Core tools include Photoshop, 3D packages like Blender/Maya, and Unreal Engine workflows.
Senior Software Engineer
Senior Software Engineer at Sony Interactive Entertainment (PlayStation) designing and building cloud platforms, developer tools, and full-stack applications. Day-to-day work centers on serverless, event-driven AWS services in Python with Terraform, plus API and front-end work and mentoring other engineers.
Senior Character Artist
Senior Character Artist at Mob Entertainment, the indie horror studio behind Poppy Playtime: you'll model, sculpt, and texture stylized-to-realistic 3D game characters in Maya/Blender/ZBrush and Substance for real-time engines like Unreal, collaborating with riggers and animators and mentoring junior artists.
Principal Environment Artist
Principal Environment Artist at Mob Entertainment, the startup studio behind the Poppy Playtime horror franchise. You'll build atmospheric horror environments in Unreal Engine 5, set the visual and technical standards for environment art, and mentor artists across pods.

Business Development Representative
Business Development Representative Remote · United States | Sales ABOUT OVERVIEW.AI Overview.ai is bringing cutting edge AI computer vision to manufacturing, solving inspection problems that were impossible with…
Senior UI Artist
Senior UI Artist at Aristocrat's Gdańsk studio designing high-quality UI for mobile games — from wireframes and mockups to polished icons, logos, typography, and interactive prototypes. Works closely with Art, UX, Game Design, and Dev teams, primarily using Adobe Creative Suite and design systems; requires ~5 years of experience.
