Tech jobs
Job listings
Senior Software Engineer - Engagement
Engineering@Easygo Easygo leads the world in crafting top-tier entertainment experiences. Within our engineering organisation, we foster a continuous learning environment, constantly pushing the boundaries of…
Senior Data Engineer
Senior hands-on data engineer at Sony Interactive Entertainment (PlayStation) in London, designing, building and operating batch and near-real-time data pipelines and curated player data products on AWS, Snowflake, dbt and Python/PySpark to power analytics, automation and AI use cases across player data domains.
Game Developer 8.26
Join a Haifa game studio building HTML5 casual games played by millions, taking titles from concept to polished, production-ready releases. Day-to-day is gameplay programming with heavy technical-art focus on animations, effects, and game feel, using browser technologies like Construct 3, PlayCanvas, JavaScript/TypeScript, and WebGL.

Lead UI Engineer
Lead a team of UI engineers to design and deliver core UI features for a live-service game using C++ and mobile development, collaborating with designers and artists.

Lead UI Programmer
Lead a team of UI programmers to build and maintain core UI systems for Rocket League using C++ and mobile development, collaborating with designers and artists to enhance player experiences.

Lead UI Programmer
Lead a team of UI programmers to design and deliver core UI systems for a live-service game using C++ and mobile development, collaborating with artists and designers to enhance player experiences.
Security Data Engineer — Snowflake & AI-Ready Pipelines
Data analytics engineering role at Sony Interactive Entertainment in the UK: design and operate the data foundations for security and business analytics, building ingestion pipelines, Snowflake models, automation, and AI-ready data patterns that power reporting for global stakeholders.
2D Animator Slot Games Talent Pool
RecruitPro is building a talent pool of 2D animators (junior to senior) to match with partner game studios, including real-money slot game teams. Animators work remote/hybrid creating rigging and motion for game art with tools like Spine 2D, After Effects, and DragonBones, integrating into engines such as Unity, Unreal, and Pixi.js.
AI Software Engineer Python TypeScript LLM
Senior AI Software Engineer at a global games software house in Manchester (WFH available), building and enhancing AI-powered products used by ~700,000 live users. Day-to-day work combines Python and TypeScript engineering with LLM/AI features; salary up to £80k.
Sr. Computer Vision Engineer
At OpenSpace, we’re redefining how the world’s most complex projects are built. Our AI-powered Visual Intelligence Platform uses computer vision and spatial AI to give construction teams a real-time view of what’s…
Presentation Design Intern [Spring 2027]
A 12-week paid remote internship (Feb 1 – Apr 23, 2027) at game studio Crystal Dynamics, implementing existing animation content in Unreal Engine for AAA game scenes — selecting animations, setting up in-engine scenes, and reviewing playback with mentorship from experienced artists. First week is onsite in San Carlos, CA for onboarding.
Presentation Animator Intern [Spring 2027]
Remote 12-week Spring 2027 internship at game studio Crystal Dynamics: select and implement existing animations in Unreal Engine for in-game scenes and presentations on AAA projects. Full-time (40 hrs/wk), paid $20–23/hr, with the first week onsite in San Carlos, CA; open to 2026 graduates in art/game-related fields.
Intermediate Cloud & Systems Engineer
Intermediate systems/DevOps engineer at indie game studio Kano: run and modernize the AWS infrastructure (EC2, ECS, Lambda) behind live games plus internal company IT, with a heavy focus on AI-assisted automation, infrastructure-as-code (Terraform), databases, monitoring, and on-call. Remote, but restricted to applicants living in British Columbia.
DevOps Engineer
DevOps engineer on Nintendo of America's Digital Marketing team, designing, deploying, and maintaining the web infrastructure and applications behind Nintendo.com. Day-to-day work centers on AWS, Terraform/CloudFormation, containers (EKS/ECS), CI/CD automation, monitoring, and a 24x7 on-call rotation.