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The Designer / Animator will create 2D and 3D motion graphics, UI elements, and titles for various projects while collaborating with creative and post-production teams. The role requires proficiency in Adobe Creative Cloud and strong conceptual design skills in a fast-paced environment.
Senior DevOps Engineer at a Helsinki game studio, focused on cloud platforms, CI/CD, and automation to support live racing game development with modern tooling and scalable infrastructure.
Bugbear Entertainment is seeking a Senior DevOps Engineer to join their team in Helsinki to support the development of racing games.
This role involves developing real-time data collection and processing systems for a Sim Racing platform, while building and maintaining user interfaces for pilots and operators. The developer will work with a stack including Python, React, and TypeScript to ensure reliable distributed architecture and high-quality code standards.
Senior Backend Engineer building and evolving in-game economy systems (purchases, promotions, rewards) and monetization SDKs at a gaming studio in São Paulo.
SDET on a 12-month hybrid contract in Dublin focused on backend and data quality testing, building automation frameworks with Python and Selenium, and validating data pipelines using SQL, Snowflake, and Databricks.
Senior reverse engineer analyzes binaries and source code to find bugs, vulnerabilities, or recover logic, using tools like Frida, IDA, and Ghidra for gaming and analytics products.
Leads a DevOps team to manage and scale a high-load distributed infrastructure for an AI gaming company, using tools like Kubernetes, Terraform, and AWS.
Senior reverse engineer analyzes binary/software code to find vulnerabilities or restore logic using tools like Frida, IDA, and Ghidra, focusing on security and game-related systems.
The role involves designing and blocking out game levels in Unity, including placing objects and defining player routes, as well as developing game mechanics using C#.
The Data Engineer will design and maintain scalable data pipelines and ETL processes to support data-driven decision-making. The role involves working with Google Cloud technologies like BigQuery, Airflow, and dbt within an international gaming company.
The Data Engineer at Gamigo Philippines Inc. will design, implement, and optimize scalable ETL pipelines and data infrastructure to support organizational decision-making. The role involves maintaining data models and ensuring high data quality through rigorous validation and monitoring.
The Data Engineer will design, build, and maintain scalable data pipelines and ETL processes using GCP, Airflow, DBT, and Kafka to support data-driven decision-making.
The Data Engineer will design, build, and maintain scalable data pipelines and ETL processes using GCP, Airflow, and dbt to support data-driven decision-making. This role involves ensuring data quality, optimizing performance, and managing data models within a gaming company environment.
Senior UI Engineer building menus and widgets for Call of Duty using Lua and C++ on a proprietary game engine, in a hybrid role at Sledgehammer Games' Melbourne studio.
Full Stack Engineer on the Game of Thrones Slots team, building slot machine gameplay, UI/UX, and engine-level systems in Unity/C# with a PHP server backend.
Architect and build AI systems for a AAA sports title in Unreal Engine 5 using C++, implementing team-based decision-making, positional awareness, and realistic athletic behavior.
Designs and maintains advanced gaming backend systems, collaborating with teams to ensure scalability and performance. Core technologies include Node.js, AWS/GCP, Docker, Kubernetes, MongoDB, and real-time multiplayer tools.
Senior Backend Engineer at PlayStation's Waterloo startup-style team, designing and building scalable backend services and APIs (GraphQL/REST) for new mobile and web consumer experiences using Node.js, TypeScript, PostgreSQL, and AWS.
Senior Software Engineer at Sony PlayStation building React Native mobile apps, defining frontend architecture, optimizing performance, and integrating native Android/iOS modules for cross-platform gaming experiences.
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