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Lead a team of shader artists to define material workflows and visual standards in Unreal Engine 5 for a AAA game studio, optimizing performance and collaborating with artists and engineers.
Principal Technical Animator at 2K Czech designs and optimizes character animation systems for AAA games using Unreal Engine, driving innovation and mentoring teams to achieve high-quality gameplay.
Leads a team to craft authentic, systemic sports gameplay for a new AAA franchise, collaborating with engineers and artists to define second-to-second player experience.
Leads a team of shader artists to design and optimize high-performance materials in Unreal Engine 5 for a AAA game, setting visual and technical standards while collaborating with artists and external partners.
Lead the design and development of UI systems for a AAA multiplayer game using Unreal Engine 5, mentoring a team of UI engineers and ensuring high performance, accessibility, and console certification compliance.
Principal Technical Animator at 2K designs and optimizes character animation systems for AAA games using Unreal Engine, driving innovation and mentoring teams to achieve high-quality gameplay.
Design and implement complex AI behaviors and systems for NPCs in AAA video games using Unreal Engine, ensuring engaging gameplay and clear player communication.
Designs and scripts high-quality combat encounters and narrative-driven events for a AAA video game using Unreal Engine.
Senior Combat Designer at 2K’s Cloud Chamber studio designs and scripts immersive combat encounters for BioShock 4 using Unreal Engine, collaborating across disciplines to craft AAA gameplay moments.
Senior backend engineer building scalable server systems and real-time services for the NBA 2K online gaming platform using C++, Python, and distributed databases.
Senior backend engineer at a top video-game studio building scalable server APIs and databases for an unannounced multiplayer game project.
Designs and implements telemetry frameworks for AAA video games, translating business goals into data specs and ensuring accurate, scalable data collection from development through live operations.
Designs and leads the implementation of authentic sports behaviors and systems for a next-gen sports video game, collaborating with AI engineers, animators, and producers in an on-site role.
As a Senior Level Artist at Cloud Chamber, you will join our talented development team to shape the next installment of the BioShock franchise. In this role, you’ll collaborate with a passionate group of game…
Designs and polishes complex in-game missions for AAA titles, scripting in Unreal Engine’s Blueprint, guiding level layouts, and mentoring designers.
Senior engineer building the online multiplayer backend and client systems for a new AAA sports game using C++, Go, Python, Unreal Engine, and cloud services.
Senior Systems Designer at 2K Sports Lab in Burnaby, BC, designing core gameplay systems and player experiences for a new sports video game franchise using AAA game development tools and methodologies.
Who We Are 2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles…
Senior Systems Engineer maintains and optimizes Perforce Helix Core infrastructure for a major game studio, ensuring high availability and security while collaborating with global development teams.
Senior Systems Engineer maintains and optimizes Perforce Helix Core infrastructure for a major game studio, ensuring high availability and global development workflows.
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