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🌊 Who we are We're a smart hydration company rebuilding an industry that still runs on sugar water and single-use packaging. Filtered water, functional flavors, zero bottles. Still, sparkling, cold, and hot. All…
Director of People & Culture Operations | Columbia Hospitality The Director of P&C Operations provides operational human resources leadership and day-to-day P&C support for a portfolio of 5+ properties.…
A senior technical artist at Supercell's Shanghai studio (Project R.I.S.E) owning the space between art and engineering: authoring shaders and master materials, building DCC/engine tools, profiling mobile performance, and setting the art pipeline standards in Unreal Engine.
Be part of the solution at Technip Energies and embark on a one-of-a-kind journey. You will be helping to develop cutting-edge solutions to solve real-world energy problems. We are currently seeking a Senior Project…
Job Summary: Join us at Electronic Arts as Technical Artist specialising in rigging and character pipelines. Reporting to the Technical Art Director, you will bridge the gap between character artists, animators, and…
About Two Point: Two Point Studios sizzled into existence in the summer heat of 2016 with a goal to create amazing, deep simulation games that not only remain accessible to everyone, but also don't take themselves…
Netflix Animation Studios is on a mission to entertain the world with bold, immersive animated films that are timeless and impactful. We are paving the way for the future of animation by building a community of amazing…
A senior animator creating gameplay and cinematic character/object animations for a game studio, working under the Principal Animator to design, implement, and refine animations using Maya, 3ds Max, and MotionBuilder, assist with Unreal Engine hook-ups, and mentor junior animators.
ICONIC21 is hiring a Character Technical Artist to build a photorealistic, real-time MetaHuman game presenter in Unreal Engine — a digital human that talks to players with voice and lip-sync. Day to day: mesh-to-MetaHuman conversion, grooming, clothing/wardrobe variants, Lumen look-dev, and facial rig tuning.
ООО «Грустный Роджер» — независимая игровая студия и лейбл, объединяющий проекты на морскую тематику. Мы верим в силу атмосферы, захватывающих историй и продуманного игрового дизайна. Нам нужен 3D Artist с уклоном в…
Business Development Content Manager | Columbia Hospitality Let’s start off with the most important part-what’s in it for you: The Perks *Eligibility of perks is dependent upon job status Salary Range: $91,500-$100,000…
Full-time Building Engineer III | Escala Let’s start off with the most important part - what’s in it for you: The Perks *Eligibility of perks is dependent upon job status Hourly Pay Range: $38.00 - 40.00 /hr DOE Get…
绿洲工作室2019年4月在北京成立,立足动作与休闲核心赛道,依托移动、PC、主机全平台布局,持续探索 RPG、竞技、休闲、棋牌等多品类精品游戏创作。旗下有《晶核》《雾影猎人》《SlashZero》(又名:《零境·入侵》)《Land of Empires》《芒果斗地主》等多款产品。我们的愿景是希望帮助玩家在令人惊叹的虚拟世界中一起玩耍与创造,加入这里,你将与一群简单、务实的优秀伙伴一起,Work hard,Play harder~…
Art Director Heptic Arena — Full-Time — Remote (Europe) About Prism Studio Prism Studio is a Malta-based game development studio building unforgettable, player-first experiences with bold ideas and cutting-edge design.…
We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the “Best Damn Space Sim Ever”. We want to build the best we can deliver and we believe wholeheartedly…
Pour visualiser la description de poste en français, veuillez sélectionner le français dans le menu déroulant au haut de la page. At EA, we believe games are powerful because they bring together multiple ways people…