5,087 Gaming jobs
Open tech roles at companies in game development.
Senior Java Developer Spring Boot TDD
Senior Java developer (backend engineer) at a global games software house, guiding and inspiring a small high-performing team building real-time sports betting applications. Core stack: Java with Spring Boot and test-driven development; Manchester-based with WFH option, salary up to £78k.
Frontend Developer
Frontend developer at WEJOY (Singapore) building and optimising internal B2B systems plus some consumer-facing pages for its social gaming platform WePlay. Core work is React/JavaScript/HTML5/CSS3 with a strong emphasis on integrating AI coding tools like Claude Code and Codex into the development workflow.
Generalist Technical Artist/ 3D generalist
Senior Technical Artist builds and polishes HTML5 playable ads by creating optimized 2D/3D assets in Blender and coding gameplay logic in JavaScript/TypeScript to ensure high-quality game feel on mobile devices.
Lead Game Designer
Part-time, equity-based design lead for a gaming subsidiary building Project Tyr: owns the core gameplay loop, progression systems, and combat design, collaborates with engineering, uses playtesting/metrics, and mentors other designers. Core tech includes Unreal Engine 5; remote within the United States.
Business Development Representative
Crunchtime helps multi-unit restaurants operate every location like their best one. Trusted by 850+ brands across 150,000+ locations worldwide, Crunchtime connects the full operations management lifecycle across…
CONTRACT - Sr Systems Engineer, Cloud (NTD)
Senior Systems Engineer builds and maintains Nintendo’s cloud and on-premises infrastructure, including AWS, Azure, Kubernetes, and OpenStack, ensuring high availability, security, and performance.
Senior Concept Artist, Environment - Unpublished R&D Product
Designs immersive, high-quality game environments using UE5, balancing visual artistry with spatial design and cross-team collaboration for an unreleased Riot Games product.
Full Stack Developer
Full Stack Developer at IJsfontein (Amsterdam) building and optimizing serious games, interactive platforms and apps end-to-end, from backend infrastructure to frontend experience, alongside designers and project managers. Core stack: PHP (Laravel), JavaScript frameworks (Vue/React/Angular), CI/CD, plus Docker/Kubernetes/Linux/Azure.
Manager, Anti-Cheat Engineering (Embedded Vanguard) - Central Technology, Anti-Cheat
Leads Riot Games' Mobile Vanguard Anti-Cheat engineering team, managing engineers and driving secure anti-cheat capabilities for mobile and console from threat analysis through production. Core tech: Android/iOS platform security, native C/C++ SDKs, and reverse engineering tools like Frida and IDA Pro.