5,087 Gaming jobs
Open tech roles at companies in game development.
Staff Software Engineer, Developer Experience & Workflows - VALORANT
Builds and improves developer tools and workflows for VALORANT’s game creators using Unreal Engine and C++, leveraging AI to speed up development while ensuring quality.
Staff Machine Learning Engineer - Game Tech Group, ML Platform
Architect and scale ML infrastructure for game AI systems, focusing on model serving, orchestration, and deployment workflows to move models from experimentation to production reliably.
Staff Software Engineer, Unreal Ecosystem (Australia-Based; Relocation Provided)
Leads the technical vision for Unreal Engine tooling, plugins, and infrastructure at Riot Games, collaborating with global teams to improve game development workflows and runtime performance.
Game Producer - Unpublished R&D Product
Riot’s mission is to put players at the center of everything we do. We do this by continuing to create, evolve and deliver new experiences to players with games like Teamfight Tactics, Legends of Runeterra, VALORANT,…
Product Manager, China Publishing - TFT
Drive player growth and monetization for Teamfight Tactics (TFT) in China by shaping strategies, managing in-game events, and collaborating with global teams to enhance the player experience.