<GPU>GPU HW Design Engineer
Posted Updated
Description
Role and Responsibilities
- Collaborate with architects and design leads to define and document micro architecture of sub-modules of shader subsystem
- RTL coding and deliver high quality scalable design to meet PPA requirements
- Collaborate with verification team for feature description, testplan, and coverage closure
- Assist DV engineers for debugging functional, performance, power test failures
- Collaborate with synthesis and PD team for timing and area closure
- Collaborate with power team to identify power saving opportunities and meet power target
- Assist block team manager in strategy, planning, scope estimation, and progress reporting
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Requirement
- MS or PhD degree or equivalent in Electrical Engineering, Computer Engineering, Computer Science, or a related field.
- 5+ years of working experience on RTL design and overall ASIC design flow
- Working experience of designing high throughput and low latency designs
- Good knowledge of synthesis and PD flows
- Good knowledge of different design techniques and their implications on physical design
- Hands-on experience on SystemVerilog/VHDL/C/C++ and scripting programming
- Hands-on knowledge/experience on pipeline design, digital signal processing, area/power optimization flow
- Good teamwork and excellent interpersonal skills including both verbal and written communication
- Strong problem solving, root causing and debugging skills
- Good English reading and writing capabilities for technical documentation.
- Able to work in a dynamic and fast changing environment
- Preferred skills:
-Knowledge/experience on GPU pipeline (Shader, Texture, Geometry, Pixel, Raytracing, Memory etc.) and GPU architecture.
-Knowledge/experience on computer architecture, parallel computing or cache system.
-Knowledge/experience on floating point data processing.
-Experience collaborating with worldwide, cross-functional engineering teams.
