Technical Artist(Project Based)
Summary
A Technical Artist bridges art and technology in game development, optimizing pipelines, writing shaders, and building tools to improve performance and asset integration.
About us:
About the role:
ATechnicalArtistona videogamedevelopmentteam serves as a bridgebetweenart andtechnology.Theystreamlinethe artproductionpipeline, defineguidelinestooptimizeassetsforperformance, anddeveloptoolsand scriptstoenhanceproductivity.Theirroleinvolvestroubleshootingtechnicalissues,collaboratingwithartistsandprogrammers, andensuringtheseamlessintegrationofvisualassetsintothegameengine.
Here's what you can expect:
- Profile Preselection:Our Talent Acquisition team will review your profile to ensure it aligns with our requirements and values
- Talent Acquisition Interview:Selected candidates will undergo an initial interview to discuss about their experience, skills, and fit for the role.
- Online Test:Qualified candidates will be invited to complete an online assessment to demonstrate their abilities.
- Technical Interview:Finalists will participate in a technical interview to assess their proficiency and compatibility with our team when a project staffing plan is made.
The Quest:
- PipelineDevelopment:Design,implement, andoptimizeart pipelines andworkflowstostreamlinetheproductionprocessandensureefficientassetcreation,integration, andoptimization.
- ShaderDevelopment:Developcustomshadersandmaterialstoachievedesiredvisualeffects,suchaslighting,shading,reflections, andspecialeffects,whilemaintainingoptimalperformanceacrossdifferentplatformsand hardwareconfigurations.
- PerformanceOptimization:Collaboratewithprogrammersandartiststoidentifyandaddressperformancebottlenecks,optimizeassets, andimplementbestpracticesforachievingoptimalframeratesandmemoryusagewithoutsacrificingvisualquality.
- AssetIntegration:Implementandintegrateartassetsintothegameengine,ensuringproperfunctionality,appearance, and performancewithinthegameenvironment.
- ToolDevelopment:Createandmaintaincustomtools, scripts, andpluginstoautomaterepetitivetasks,improveartistproductivity, andfacilitatecollaborationbetweendifferentdisciplineswithinthedevelopmentteam.
- TechnicalSupport:Providetechnicalsupportandtroubleshootingassistancetoartists,designers, andotherteammembers,helpingthemovercometechnicalchallengesandachievetheircreativegoals.
- Cross-DisciplinaryCollaboration:Collaboratecloselywithartists,programmers,designers, andotherteammemberstounderstandtheirneeds,identifyopportunitiesforimprovement, andimplementsolutionsthatenhancetheoverallqualityandefficiencyofthegamedevelopmentprocess.
- ResearchandDevelopment:Stayupdatedonthelatesttrends,techniques, andtoolsingamedevelopment,computergraphics, and real-timerenderingtocontinuouslyimproveskillsandcontributeinnovative ideastotheproject.
- Efficienttimemanagement:Workefficientlytoachievetheestimatedtimesforeachphaseandpunctuallymeetthedeliverydate.
- Teamwork:Collaborateandworkcloselywithotherartiststobe aproblemsolverandforeseeandcommunicateontimeanyquality,technicalordeliveryissuethatmayaffectthe project.
- Puntuality:Presentyourprogressonadailybasis and/orwhenrequestedandassistontimetoanymeeting,callorcommunicationrequest.
The Skills:
- ExpertiseingameenginessuchasUnrealEngineandUnity.
- Proficiencyin scriptinglanguagessuchas C#, Python,orHLSL/GLSL.
- Proficientinartisticprinciples(e.g.,composition, colortheory,lighting) andtechnicalskills(e.g., scripting,shaderprogramming, 3Drendering)withtheabilitytotranslateartisticvisionintotechnicalsolutions.
- Strongunderstandingofperformanceoptimizationtechniquesforreal-timerendering.
- Excellentproblem-solvingskillswiththeabilitytoanalyzecomplextechnicalissuesExcellentcommunicationandcollaborationskills,withtheabilitytoworkeffectivelyin ateamenvironmentandcommunicateideasclearlyandpersuasively.
- 3-5yearsofexperienceinthevideogameindustryand atleast3creditedgame
SoftwareExpertise
- Houdini
- C, C++, Java
- Python
- Lua
- MaxScript
- Perl
- Maya, 3D Studio Max
- Adobe AfterEffects, Photoshop andSubstancePainterare a plus.
Required Application Materials
- Resume/CV
- Coverletter
- Reel or Portfoliodemonstratingthe art and technical skills
The Reward:
- Competitive project-based compensation
- Opportunity to work on exciting and diverse projects
- Clear communication and support throughout the project duration.
- Flexibility in project timelines and deadlines.
- Potential for long-term collaboration on future projects.
- Transparent and fair evaluation of your work.