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Innovation Product Manager
Drive innovation in collectibles manufacturing by researching new materials, equipment, and processes to enhance product performance, cost, and fan experience for sports memorabilia and trading cards.


Quality Supervisor, HVI2 + Makeups
Oversee quality control in a sports collectibles manufacturing plant, auditing production to meet critical standards and coordinating with teams to ensure on-time delivery of trading cards and memorabilia.


Supply Chain & Strategic Operations Associate
Manages supply chain capacity models and quarterly planning for a collectibles company, partnering with teams to align demand with manufacturing capabilities using data analysis and Excel.


VP, Commercial - Trading Card Games
Leads commercial strategy and business development for Fanatics' trading card game franchises, scaling global distribution, retail partnerships, and ecosystem growth.


Lead Product & Brand Designer, Topps.com
Lead the brand and creative vision for Topps.com, shaping digital experiences for sports collectibles through design, campaigns, and storytelling that engage global collectors.


Supervisor, Auto Ops Maddox, 2nd Shift
Supervises a small team overseeing Maddox AI quality-control processes for collectibles, tracking KPIs and managing vendor relationships to ensure production efficiency.


Associate Product Manager - Topps Trading Cards, Tokyo, Japan
Associate Product Manager helps launch trading card products for sports and entertainment IP, focusing on speed-to-market, budgets, and licensor approvals in a fast-paced collectibles team.
Senior Graphic Designer
Senior Graphic Designer at Fanatics TCG, a Seattle-based trading card game studio within Fanatics Collectibles. You'll design card frames, typography, iconography, and brand systems for new TCG franchises, plus packaging and print-ready production assets. Onsite in Seattle five days a week; salary range $71,300-$87,400.
Product Manager, Product Growth
Growth PM owning the creator side of a consumer gaming marketplace, building the growth function from the ground up: running experiments and A/B tests, building prototypes, and using SQL/Python analytics to move creators from first visit to publishing their first game. On-site in California; $165k–$250k.
Site Reliability Engineer
Site Reliability Engineer in Hyderabad supporting backend server and microservices infrastructure for game-studio titles: building cloud infra, automation tools and CI/CD pipelines, with 24/7 on-call via PagerDuty. Core stack: AWS/GCP, Docker/Kubernetes, Terraform/Ansible, Prometheus/Datadog, GitLab CI/Jenkins, Python/Go/Groovy.