Creative & Media Jobs in China
There are 241 open Creative & Media jobs in China on freehire right now. 194 of them were posted recently. The skills employers ask for most often are photoshop, maya and 3ds-max.
Most requested skills
- photoshop 15%
- maya 10%
- 3ds-max 7%
- ai 6%
- unity 5%
- python 4%
- unreal-engine 4%
- blender 3%
How the work is done
- Onsite 6 · 2%
- Hybrid 4 · 2%
- Remote 2 · 1%
Visa sponsorship offered in 100% of the 2 postings that state a position on it.
Seniority
- Senior 56
- Intern 20
- Lead 4
- Junior 1
Who is hiring
- 1000+ employees 4
Spine 2D Animator (slot game)
Usobi is hiring remote Spine 2D Animators to rig and animate slot game assets — symbols, Wild/Scatter/Bonus triggers, Big Win sequences, free spins intros — and optimize them for mobile performance. Mandarin is the working language; open to Taiwanese, Malaysian, Chinese, or Singaporean nationals at ~$2000 USD/month.
Senior/Lead Gameplay Animator - 3C & FPS
Senior or Lead Gameplay Animator at NetEase Games owning FPS character, controls, and camera (3C) animation end to end — prototyping, keyframe/mocap asset creation, engine integration, debugging, and polish of character movement and combat animation. Lead-level hires also set quality benchmarks and mentor teammates.
角色原画-萌芽工作室
岗位职责: 1. 负责游戏项目中角色、时装、怪物、坐骑、武器、道具等设计工作,完成三视图、局部细节图、材质说明等工作文档,确保设计需求从概念到游戏内最终模型的高质量落地; 2. 配合主美或项目组,参与项目前期美术风格的探索和定义,能快速理解和把握项目所需的艺术风格(如韩风、古风等),并制定相应的设计规范和模板; 3.…
Senior Concept Artist, Environment - Unpublished R&D Product
Designs immersive, high-quality game environments using UE5, balancing visual artistry with spatial design and cross-team collaboration for an unreleased Riot Games product.
Technical Animator
We are looking for a Technical Animator specializing in understanding character workflow and tools. Rigging, skinning and animation integration are the main responsibilities of Technical Animator. The ideal candidate…
Senior Technical Artist, Animation - Unpublished R&D Product
Senior Technical Artist specializing in animation for an unreleased Riot Games project, designing and implementing Unreal Engine-based animation systems, IK, and rigging workflows to elevate in-game animation quality and efficiency.
Senior Weapon Concept Artist
What you will do Demonstrated ability to create realistic style character concept art for FPS games. Extreme proficiency in art fundamentals, research skill, and design principles. A sufficient understanding of the…
Lead Animator
What you will do Be responsible for managing the production and delivery of all animation. Organise and supervise animators, to prioritise and deliver upon requirements, and ensure the efficient and timely delivery of…
声学博士(影音)
声学专家(博士)——影音事业部 部门: 影音事业部(TWS 耳机、头戴耳机、蓝牙音箱、Soundbar 等音频产品) 汇报对象: 声学技术负责人 工作地点: 深圳 岗位职责 声学架构与器件设计: 负责音频产品(耳机/音箱类)的声学架构设计与关键声学器件(扬声器、麦克风、被动辐射器)的选型、设计与开发,主导声学腔体、后腔阻尼、泄漏路径等结构设计优化; 仿真与建模: 使用 COMSOL/ANSYS 等工具开展电-力-声耦合仿真(TS…
游戏特效设计师(2D序列帧)
岗位职责: 1、根据策划文案、原画与动作设计制作游戏 2D 特效; 2、负责 UI 动效的设计与制作,提升界面表现力; 3、手绘特效设计图,制定国风特效的风格与色彩规则; 4、使用 Spine 制作 2D 特效,3ds Max 渲染合成输出; 5、与策划、程序协作完成实装与性能优化; 6、跟进版本内实际表现,持续调优并沉淀特效规范。 任职要求: 1、三年以上 2D 特效经验,有国风题材项目经验优先; 2、精通…
Senior Animator (Rainbow Six)
About the Role We are looking for a highly motivated Senior Animator to collaborate with the development team, and to manage the Animation deliverables for our exciting new project. You will be key to the planning and…