5,089 Gaming jobs
Open tech roles at companies in game development.
Sr. Program Manager / Sr. Project Manager
Leads end-to-end program management for PlayStation platform products and services, coordinating global teams to deliver hardware, software, and network services from concept to market.
SDET Programmer
Develops, maintains, and improves automated testing and CI/CD pipelines for game code and assets, ensuring stable game updates and efficient studio workflows. Core tech: Python, C++, Perforce, AAA game pipelines.
Senior Technical Designer
Designs and implements gameplay systems, narrative sequences, and AI behaviors for AAA video games, using C++/C# and collaborating with artists and engineers.
IT Support Services Lead
Leads the IT Support Services team at Naughty Dog's Santa Monica studio, overseeing end-user support for local and remote staff, endpoint lifecycle management, and enterprise tools like Microsoft 365, Slack, Zoom, and Jira. Requires deep Windows/Linux support experience, service-management platform expertise (Jira/ServiceNow), and 3+ years in a support leadership role.
Associate Game Designer, Technical
Designs and prototypes gameplay mechanics, AI behaviors, and narrative sequences using C++/C#/Lua for AAA console/PC games at a top-tier studio.
Game Designer, Technical (Contingent)
Designs and implements gameplay mechanics, AI behaviors, and narrative sequences for AAA games using C++/C#/Lua, collaborating with cross-functional teams at a renowned studio.
Game Designer, Level (Contingent)
Designs and iterates game levels for single-player titles using 3D tools and game editors, collaborating with artists and engineers to craft engaging environments.
Technical Program Manager(PlayStation オンラインサービス開発)
Technical Program Manager for PlayStation’s global online services, coordinating engineering teams, QA, and stakeholders to deliver secure, high-quality releases using agile and hybrid work practices.