5,087 Gaming jobs
Open tech roles at companies in game development.
Gameplay Animator
A Gameplay Animator at 2K's Small Axe Studios in Burnaby creates and implements high-quality, authentic sports animations for a new AAA sports franchise, working with engineers, designers, and producers from ideation through in-engine implementation using Unreal Engine 4/5.
Staff Quality Assurance Engineer
Staff-level QA engineer at game publisher 2K (hybrid, Austin) acting as principal architect of the QA AI SDLC — co-building an agentic QA platform with Amazon engineers, defining AI governance/evaluation frameworks, and solving deep architecture problems in C++, Go, JavaScript, and Java across Unreal/Unity tooling, Playwright, Datadog, and AWS.
ASO Specialist, Android
Optimizes the Snakzy Android app’s Google Play Store listing (name, icon, screenshots, video, description) to maximize visibility and conversions, running experiments and analyzing performance data to drive organic growth and align with paid campaigns.
Cloud Data Platform Engineer — Infra & Automation
Senior Data Platform Engineer on Scopely's Playgami team builds and operates the shared GCP/BigQuery data platform (Terraform, CI/CD, Airflow/Cloud Composer) serving 15+ games and 60TB/day, focusing on security, least-privilege access, reliability, scalability, and cost efficiency.
Web Developer
Full-stack web developer building internal web applications used at scale across Ubisoft's studios — strategic tools for resource management, project tracking, and data analytics. Daily work spans the full SDLC: designing REST APIs, coding React/TypeScript frontends and C#/ASP.NET Core backends, code reviews, testing, and refactoring.
Full Stack Web Developer React C#
Full-stack web developer at Ubisoft Montréal building and evolving internal web platforms — resource management, project tracking, and data analytics tools — used across multiple studios, working the full SDLC with React, TypeScript, C#, and ASP.NET Core, including designing secure, high-performing APIs.
Junior Game Designer
Remote junior game designer on Crazy Panda's World Poker Club casual poker game: balancing events, tournaments and offers, maintaining game design documentation, and helping build new features under the mentorship of lead game designers. Core focus on game design, statistics/probability, and mobile game metrics.
Middle/Senior User Acquisition Manager / Mobile Growth (Mobiversite)
User Acquisition Manager for mobile apps, owning paid ad campaigns (Meta, Google, TikTok) and the full user journey from ad click to subscription retention.
Senior Software Engineer
Hands-on generalist engineer joining a mobile games company's Research Tech team in Helsinki, building in-game survey WebViews, the APIs and backend services behind them, and external data integrations for player research. Core stack is Java/Python with heavy AI-assisted development; 6-month initial contract, hybrid 2-3 days on-site.


Marketing Intern
At Sorare, we want to hire passionate and innovative people! Are you looking for an empowering environment to grow professionally and personally? Join us in this tremendous adventure! Our Mission Sorare is a fantasy…
Data Platform Engineer - GenAI & Data Products
Data engineer at Homa, a global mobile game company, designing and scaling data pipelines and the data platform while building GenAI-powered workflows. Works end to end with analysts, data scientists, and engineers in a Paris-based scale-up.