5,095 Gaming jobs
Open tech roles at companies in game development.
LG Senior Build Engineer Lighthouse Games · Royal Leamington Spa · DevOps & Release Pay not stated 13d ago
Senior Build Engineer at Lighthouse Games, a new AAA game studio in Royal Leamington Spa, designing and maintaining build and release pipelines for game development. Day to day involves automating builds with Jenkins, GitLab CI/CD, and Docker, optimizing build infrastructure, and mentoring junior engineers.
Cloud Data Platform Engineer — Infra & Automation
Senior Data Platform Engineer on Scopely's Playgami team, building and operating shared GCP and BigQuery infrastructure with Terraform and CI/CD. The role focuses on improving security, reliability, scalability and self-service tooling for data teams supporting 15+ games processing 60TB+ of data daily.
Backend Developer | Catalog Games
Mid-level Java backend developer on King's Catalog Games team in Barcelona, building and maintaining game backend services, tools, and shared Java server platforms across their full lifecycle — design, implementation, testing, deployment, and monitoring of large-scale real-time systems.
Backend Java Developer
Senior backend Java developer at King (maker of Candy Crush) building shared backend platforms and services that internal game teams rely on. Day to day: design reliable APIs, evolve and scale Java services under heavy load, own services through production with a DevOps mindset. GCP experience is a plus.
Senior Game Backend Engineer - C$105,000 - C$125,000 A Year
Senior backend engineer at Offworld Industries (studio behind Squad and Starship Troopers: Extermination) to take technical ownership of a live-service game's Node.js/TypeScript microservice backend on Tencent's InGame PaaS — stabilizing stateful scaling, modernizing CI/CD, building automated tests, and liaising with Tencent GCloud teams. 12-month fixed-term contract, 3 days/week in office.



Senior Software Engineer, Compute Cell Platform
Senior engineer building Kubernetes control-plane tools and APIs that simplify infrastructure deployment for hundreds of Roblox engineers across a large hybrid cluster fleet.
Server & Infrastructure Engineer - Unannounced Project
Joins NaturalMotion's server engineering team to build and run backend systems and live-service infrastructure for its games: designing scalable cloud architecture, automating CI/CD build pipelines, and improving dev tooling. Core stack includes Python, Go, C#, AWS, Terraform, and build platforms like Jenkins, TeamCity or Unreal Horde.


Software Quality Operations Specialist
Designs and deploys AI-driven quality processes to detect, triage, and resolve issues in Waymo’s autonomous driving software, ensuring safety and reliability as the system scales.
Senior Data Engineer: Real-Time Player Data Pipelines
Senior Data Engineer at PlayStation (Sony Interactive Entertainment) in London, designing, building and operating scalable real-time data pipelines and curated data products across commerce, hardware, games and accounts domains, mentoring engineers and enabling trusted data for analytics, planning and AI use cases.
Senior Data Engineer — AI-Ready Data Pipelines & Snowflake
Senior Data Engineer in PlayStation's Player Data Engineering team in London, owning end-to-end data pipelines and governance to deliver trusted, AI-ready data foundations on Snowflake. Mentors engineers, leads technical reviews, and collaborates cross-functionally while ensuring security and privacy controls.
