5,095 Gaming jobs
Open tech roles at companies in game development.
Principal Machine Learning Engineer - Matchmaking
Principal ML engineer owning the technical vision for Roblox's matchmaking: defining objective functions and building ranking, prediction, and player-to-server assignment algorithms that optimize player experience, developer success, and system efficiency at massive scale. Onsite in San Mateo Tue–Thu; base pay $295,250–$345,040 plus equity.
Technical Animator - Rigging | Animateur technique - Rigging
Technical Animator (Rigging) at NBCUniversal's Montreal game studio builds and maintains character and prop rigs: skinning, cloth/physics setup, facial rigs, and integration into Unreal Engine, while optimizing assets to meet memory and frame-rate budgets. Core tools are Maya, MotionBuilder, and Unreal Engine, with Python scripting highly desired.
Senior Programmer - Tools | Programmeur senior - Outils
Senior tools programmer building Unreal Engine editor tools (C++, Slate) and standalone desktop applications (Qt, .NET/WPF) for an AAA game production at NBCUniversal's Montreal studio, integrating with asset pipelines and automation workflows while mentoring junior programmers.
Sr. Computer Vision Engineer
At OpenSpace, we’re redefining how the world’s most complex projects are built. Our AI-powered Visual Intelligence Platform uses computer vision and spatial AI to give construction teams a real-time view of what’s…
Serbian-Speaking Support Associate (Full-Time, Belgrade)
About Wolt At Wolt, we create technology that brings joy, simplicity and earnings to the neighborhoods of the world. In 2014 we started with delivery of restaurant food. Now we’re building the delivery of (almost)…
Support Associate - Fulltime/Student- Ljubljana
About Wolt At Wolt, we create technology that brings joy, simplicity and earnings to the neighborhoods of the world. In 2014 we started with delivery of restaurant food. Now we’re building the delivery of (almost)…
Support Associate / Kundenservice (m/w/d) in Vollzeit (Englisch C1 und Deutsch C1)
About Wolt At Wolt, we create technology that brings joy, simplicity and earnings to the neighborhoods of the world. In 2014 we started with delivery of restaurant food. Now we’re building the delivery of (almost)…
Support Associate (Part -Time Remote)
About Wolt At Wolt, we create technology that brings joy, simplicity and earnings to the neighborhoods of the world. In 2014 we started with delivery of restaurant food. Now we’re building the delivery of (almost)…
Associate Manager, Consumer Retention Marketing, Canada Core Marketplace
About the Team DoorDash's Consumer Lifecycle Marketing team in Canada is responsible for building lasting relationships with our customers through personalized, scalable, cross-channel experiences that drive engagement…
Backend Developer
Backend developer consultant at Dashy Studios, working embedded with digital entertainment clients in gaming, media streaming, and immersive experiences. Day to day: designing and iterating on backend systems and APIs using Java/Go/Python/C#/TypeScript, cloud platforms, and containers, from a central Stockholm office in a hybrid setup.
Associate Process Manager
WHO WE ARE Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s…
Game Designer (AI-native)
AB Games is hiring an AI-native Game Designer, a game design role at a game studio, open to remote work from Kyiv, Rivne, or Limassol (Cyprus). The posting gives no further detail on day-to-day duties, tech stack, or requirements beyond the AI-native focus.
Unity Game Developer
Unity Game Developer at Gameloft, a video-game company, based in Lviv with remote work. The posting gives no further detail on duties or stack beyond Unity development.
QA Automation Team Lead
Leads the QA automation team at Papaya's Warsaw office, owning the test automation strategy and evolving an in-house Unity framework for mobile game testing. Day to day: mentoring engineers, expanding gameplay/regression coverage, building internal tooling, advancing AI-driven testing, and enforcing quality gates in CI/CD pipelines using C#, Python, or Java.
Senior Backend Engineer
Senior backend engineer at VYBS, a mobile-gaming loyalty/rewards platform, designing and owning the backend services that decide player offers, track in-game progress, and pay out rewards for advertiser spend. Systems are implemented largely via AI agents; needs 5+ years backend experience, distributed-systems skill, and a statically typed language like Go or Java.