5,095 Gaming jobs
Open tech roles at companies in game development.
Product Manager - Lion Studios (f/m/d)
The Product Manager will drive live operations, product strategy, and roadmaps for mobile puzzle games at Lion Studios. They will work cross-functionally to optimize engagement and revenue while supporting the development of new titles.
Head of International Communications
Leads international communications strategy for a fast-growing EV charging and smart-grid platform, engaging policymakers, media, and industry partners to elevate Ohme’s brand and influence in clean energy and mobility markets.
Business Analyst
Business Analyst on Papaya Gaming's analytics team in Tel Aviv, analyzing large player-behavior datasets for its mobile games to design in-game events and promotions, build automated dashboards, and recommend revenue optimizations. Core stack: SQL, BI tools like Tableau/Looker, A/B testing; Python is a plus.
Gaming Client #1 | Senior UI / 2D Artist (EU)
Senior UI/2D artist creates polished, premium interfaces for a mobile social casino game, turning UX flows into visually rich, intuitive, and exciting player experiences.
QA & Operations Manager
QA & Operations Manager at SuperPlay (Tel Aviv) who configures and validates in-game promotions, live events, A/B tests, and pricing via back-end tools, performs basic manual testing, investigates production logs and KPIs, and coordinates between Monetization, Product, and R&D teams for Android/iOS mobile games.


Team Leader - Cambridge
Team Leader Location: Cambridge Working pattern: Onsite | 30 hours per week (Shift rotation) Join us in our mission to transform the way people shop and eat, where impact, innovation, and growth drives everything we…
Data Scientist
Growth Data Scientist at Papaya Gaming, a skill-based real-money mobile gaming company in Tel Aviv. You'll own prediction problems end to end—churn, cohort LTV, CRM triggers, and lobby/store ranking models—building production Python models (LightGBM/XGBoost, PyTorch/TensorFlow) on warehouse SQL (Snowflake/BigQuery) wired into the live product.
Software Team Lead (Payments & Fraud)
Engineering-lead role heading Typhoon, the Payments & Fraud team at Papaya Gaming in Warsaw: leading and hiring senior backend engineers who own the deposit/withdrawal platform, fraud prevention, and money-movement reliability for a large-scale B2C mobile gaming platform. Stack: AWS, Kubernetes, Node.js, TypeScript, Redis, MySQL, with a strong AI-native development emphasis.
Expert Online Services Software Engineer
Senior engineer builds real-time multiplayer sports game features using Unreal Engine 5 and custom servers, solving networking challenges like latency and prediction.
Technical Artist
Technical Artist at mobile games studio SuperPlay in Bucharest: bridges art and engineering by building asset pipelines and in-engine tools, writing scripts and shaders, creating visual effects, and implementing game UI. Core stack includes Unity (and other engines), C#/Python scripting, and shader development (GLSL/HLSL).
Marketing Designer
As a Monetization Marketing Designer at a gaming startup, you will design visual assets for in-game content, branding, and marketing, including logos, UI elements, and typography. You will use Adobe Creative Suite, Figma, and AI tools to maintain visual consistency and collaborate with cross-functional teams to deliver high-quality assets.
Data Scientist
A data scientist at mobile game studio Cypher Games in Istanbul, analyzing player data to drive product, marketing, and design decisions. The role involves building predictive models, designing A/B tests, and maintaining dashboards and analytics pipelines using SQL, Python, and BI tools like Looker/Tableau.



Senior Software Engineer, UGC Validation
Senior engineer building automated systems to validate 3D user-generated assets for Roblox’s metaverse marketplace, enforcing quality and policy via geometric processing and schema checks.
Junior QA Manual Engineer
Manual QA Engineer at a mobile games studio, testing games like Dice Dreams and Disney Solitaire day to day: writing test plans and test cases, verifying client-server behavior, and logging and tracking bugs in the bug database while collaborating with cross-functional teams.
Game Developer
Game Developer at mobile game studio Cypher Games in İstanbul, designing and implementing gameplay features from concept to release with Unity and C#, plus code reviews and architecture work to keep systems scalable.
Animator
Animator at Cypher Games in İstanbul creating 2D in-game animations for characters, environments, and gameplay moments, collaborating with Art and Product teams from concept through final integration. Core tools: Spine and Unity.